PR1 ships with full support for OTOY’s distributed GPU rendering platform RNDR, enabling users to scale their rendering jobs through decentralised GPUs. OTOY suggest that it offers ‘near perfect’ linear scaling of rendering speed with multiple GPU configurations, including eGPUs connected over Thunderbolt 3. Octane X on Mac Pro features a completely rewritten mesh geometry engine optimised for AMD GPUs, supporting hundreds of millions of unique primitives per mesh instance, at high performance. The first public preview (PR1) for macOS Catalina 10.15.6 has been ‘completely rebuilt from the ground up’ using Apple’s Metal Graphics API, and optimised for performance on AMD Vega and Navi GPUs across the Mac Pro, iMac Pro, iMac and MacBook Pro product lines. Octane X on MacOS has been launched by OTOY, with its GPU renderer powered by Apple’s Metal graphics technology delivering super fast renders.
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